Wii U Progress Report (Past, Present, Future)

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Report Card: 7 Million Units Sold

That’s right, 7 million.  After two years it may not be the most impressive benchmark, but looking at the industry as a whole gives us more insight into what is really a more modest and less extreme reality.  The leader right now, the PS4, is only at about 10 million units which is just about 3 million ahead of the Wii U.  Combine that with the fact that Wii U’s sales have been slightly on the rise, hovering at about 50K sales a week in May, and at the very least, not spiraling downwards anymore when they were at about 30K a week previously, and of course now making a profit to boot!  Let’s take a look to the present:

  • PS4 159,285 – (10,050,258)
  • 3DS 109,581 – (44,596,704)
  • WiiU 54,254 – (7,096,366)
  • XOne 53,207 – (5,036,002)

How did Wii U finally grab second place?  Well, seven key titles played a key role in having sold more than one million units:

  • New Super Mario Bros. U (4.18 million units)
  • Nintendo Land (3.10 million units)
  • Mario Kart 8 (2.58 million units)
  • Super Mario 3D World (2.23 million units)
  • New Super Luigi U (1.70 million units)
  • Wii Party U (1.34 million units)
  • The Legend of Zelda: The Wind Waker HD (1.04 million units)

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Mario Kart 8 played a huge role in not only stimulating and reversing hardware sales back up again, but it’s paving the way for Nintendo’s imminent lineup going into the Holiday Season; Hyrule Warriors (September 26), Bayonetta 2 (October 24), and Super Smash Bros. (Holiday Season).  However stellar this game plan may be it’s not the first time Nintendo has had a great game plan up their sleeve only to see fleeting success.  Nintendo knows this and definitely made some changes to how they are supporting their solid lineup for the year this time.  For starters, Nintendo has officially gotten on the DLC bandwagon with Mario Kart 8 probably being the biggest instance yet since New Super Luigi U came out; we’re talking 4 new cups in total along with more than 4 new racers and costumes, but even more curious is that it’s being spread out over more than half a year!  Clearly this is a fresh attempt at making sure Nintendo’s key title’s have every ounce of potential squeezed out of them on behalf of the consumer.

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Lastly, let’s not forget amiibo which seems to be the newest “pillar” in Nintendo’s product line.  In essence it has a multitude of uses killing several birds with one beautifully colored stone.  They are polished tokens of nostalgic shimmer and pride in and of themselves, making them a collector’s item right off the bat; they add a dimension to several pieces of software that a consumer may already own and/or will own; they are compatible across both the 3DS and Wii U.  That last point is killer as the 3DS is harboring the majority of Nintendo’s consumer base (44 million to 7 million!), and of course amiibo is launching with Smash Bros. as it launches on both systems concurrently.  And since we’re on the topic of Nintendo exploring the mutual benefit of a closer relationship between its handheld and home consoles, let’s not forget the New redesign of the New 3DS which is bound to provide another stimulus for the handheld at perfect time when both consoles are becoming conceptually closer than ever.

I’m not sure how I’d grade Nintendo at this point.  They get an A+ for effort certainly.  But more importantly the industry as a whole is not as vibrant as it was last generation.  Nintendo is definitely paving the way for a great second Act.

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About The Author

News Reporter

I'm an EarthBound kinda guy but I love everything Mario and certainly anything Nintendo related. I was born in North America and live there presently.