What Hast Thou Beenst Playing? June 12th

It’s the final Friday before E3, and you know what that means? We won’t have a lot of time for play next week, but for now, here’s what we’ve been diving into. It’s a mixture of music, action, and puzzles to solve. It’s a small group this week, but we’re there for the games. As per usual, let us know what you’ve been playing in the comments.


My StreetPass group is hosting a Theatrhythm: Curtain Call tournament and while I most likely won’t be able to compete, it still inspired me to revisit the game. Now I freely admit that I have horrible music game reflexes (don’t ever ask me to play Parappa the Rapper) but when you know the songs by heart, it does makes things easier. I am actually surprisingly good at this title (for me, anyways) and the quests are a blast. I know some will balk at other licenses becoming available as DLC but Xenogears‘ “Soaring” was an insta-buy for me. My childhood beckons!

Splatoon Inkbrush


So before i point out what I’ve been playing I just wanted to take the time to say that my passion for gaming has suffered drastically over these last few months with me working. But that all turned around when i came home with Splatoon! This week’s gaming has been dedicated to nothing but Splatoon. Sunday i was by far my best day for Splatoon. I got 10 splats against one team and even was able to get up to 7 flags. Which is hard to do after work. I also had some time to play with Kelp Dome and so far I’m really feeling it. E3 starts this Sunday, so it’s safe to say there will be more than Splatoon in my upcoming future. Let’s just hope one of those games isn’t “have fun trying to pre-order more amiibo.”


After years and years of delaying the inevitable, I’m finally sinking my teeth into Ghost Trick for Nintendo DS. Shu Takumi, the creator of the Ace Attorney series, came up with this inventive puzzle-meets-point-and-click game during his time between the development of Apollo Justice and Professor Layton vs. Phoenix Wright, and yet it plays almost nothing like either attorney-based visual novel. Instead of duking it out in the courtroom, players navigate elaborate Rube Goldberg contraptions to solve a brain-teasing murder mystery of whodunnit? And that’s not even the half of it. The game title’s refers to the central mechanic in which Sissel, the protagonist and also a ghost, possesses inanimate objects to activate sequences of events that’ll influence the environment and/or characters around him. For example, inhabiting a TV will prompt a dog to bark that will agitate an irritable neighbor and cause her to knock over a painting in frustration, which then opens up a new path for Sissel to explore. The plot absolutely explodes with Takumi’s signature goofball, Ace Attorney-esqe humor complete with lovable dim-witted characters like Missile the Pomeranian. To get an idea of what Missile’s all about, look no further than here:


I’m only four or so chapters into Ghost Trick thus far, but I’m definitely going to get to the bottom this case even if it kills me.

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About The Author

Editor-in-Chief (Former)

A man with a plan. My favorite video game franchise is Pokemon, but his favorite video game is Resident Evil 4. I can also tell you trivial cartoon factoids.