Star Fox Zero Delayed Into 2016

Star Fox E3

Nintendo has confirmed that Star Fox Zero will be slipping into Quarter 1 of 2016. The Wii U exclusive was originally set to release on November 20th, 2015.

In a message shared to Nintendo’s Facebook, Shigeru Miyamoto himself explained that the decision to delay Star Fox Zero was to improve the quality of the experience and add further surprises. Although the game was in a release-worthy state this year, the delay will make the game play even better.

I made a big decision last week.

We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.

While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.

To the people looking forward to the launch of the game this holiday season, I am very sorry.

Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.

Star Fox Zero‘s delay follows the much-publicized delay of The Legend of Zelda Wii U earlier in April this year. That game will launch at an unspecified time in 2016. Nintendo’s Japanese Twitter re-confirmed that Star Fox Zero will launch in the region in the spring.

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