Sakurai: Nintendo Has no Plans to Release More Smash Bros. DLC

Masahiro Sakurai

There’s been plenty of hype surrounding Super Smash Bros. for Wii U with the release of the game just two days away–much of it due to the announcement of series veteran Mewtwo as Spring 2015 DLC, but in an unexpected turn of events, series producer/director Masahiro Sakurai has revealed that Nintendo has no plans to release Super Smash Bros. DLC in the near future.

Here’s what Sakurai in a recent interview with VideoGamer:

I understand that DLC could add a lot to the appeal of Smash Bros., and I appreciate that a major part of the excitement for these games come from which characters will appear in the roster, so I think fans could really enjoy DLC that could keep this excitement going. However, I think there might be criticism that we are cutting up content to sell characters one by one, or that we are adding things later that should have been there from the start.

Creating a single fighter involves a huge investment, and we’ve already been giving it our all and investing a lot of work in the characters currently available in the game and, I think it’s an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough by just looking at DLC itself.

In light of this, we always need to weigh up both sides of this topic and carefully consider whether it really is best to have DLC or not.

However, what I can say now about paid DLC is that we aren’t working on anything at the moment. We’ve put all our efforts into making the actual game. Creating DLC would involve large additional costs and require the involvement of a lot of people. I can’t yet give you an answer about whether the price would justify the costs and criticisms mentioned above.

Darn. I’m really bummed because I would’ve liked to see some more reps from games like Earthbound or Kid Icarus: Uprising make an appearance, but there isn’t much fans can do to change the minds of those working on the game at this point in time.

Are you disappointed that this is the route that Sakurai-san decided to take or is it understandable? Let us know by leaving a comment below.

Source: VideoGamer

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