HomeNewsSakurai: 8-Player Smash Was a Planned Feature in Smash Bros. Melee Jelani Thompson December 11, 2014 News Let’s be honest: the introduction of 8-player smash in Super Smash Bros. for Wii U was a real game changer in the Super Smash Bros. game franchise. It’s a mode that has pretty much opened up new possibilities for competitive smash and flat out allowed us to participate in utter mayhem. However, in a recent issue of Famitsu, Super Smash Bros. game director Masahiro Sakurai revealed that 8-player smash might not be as new as you think—well, the concept at least. Yeah folks, 8-player smash was originally planned as a concept for Super Smash Bros. Melee on the Nintendo GameCube. Here’s what Sakurai-san had to say on that matter: “It was a thing I considered when thinking about the follow-up for the first Smash,” said Sakurai in his Famitsu column. Unfortunately ““it was more than impossible” due to to the GameCube’s technical specifications. It must’ve been pretty difficult back then as 8-player smash on the Wii U was “achieved just barely. In 8-Player Smash, the stage selection is limited, stage gimmics are changed [no bosses for example] and so on.” How do you feel knowing that this was a planned feature? Let us know by leaving a comment below. Translations by: Nintendo Everything, Via: Gamnesia Share this post: No related posts. FamitsuMasahiro SakuraiNintendo Newsgamecubesuper smash bros for wii usuper smash bros meleeNintendo: “We have not discontinued any amiibo”Nintendo Download Highlights for December 11thAbout The AuthorJelani ThompsonNews Reporter Lives and breathes competitive Smash. Show me ya moves!