HomeNewsMiyamoto Discusses What Went Wrong With Wii U Alex Irish June 30, 2015 News In a recent interview with Fortune, Nintendo’s Shigeru Miyamoto went into discussion about the Wii U, and why it has struggled at retail and with consumers. His theory lies with the core concept of the system, that no one understood its appeal. I feel like people never really understood the concept behind Wii U and what we were trying to do. I think the assumption is we were trying to create a game machine and a tablet and really what we were trying to do was create a game system that gave you tablet-like functionality for controlling that system and give you two screens that would allow different people in the living room to play in different ways. At the same time, he theorizes that tablets took away from what the Wii U was trying to do. Unfortunately, because tablets, at the time, were adding more and more functionality and becoming more and more prominent, this system and this approach didn’t mesh well with the period in which we released it. The Wii U holds the indignity of being Nintendo’s worst-selling home console to date, last reported to be 9.5 million since late-2012. This pales in comparison to the 102 million units of the Wii sold worldwide. Nintendo promises to rectify this slump with the upcoming NX, indicating that it will be a “brand-new concept”. “For us, the next step is to think about what is going to be that element that is really going to catch the attention of a large number of players again and get them excited.” said Nintendo’s Shinya Takahashi of Software & Planning. The curtain on the NX will be unveiled in 2016. Share this post: No related posts. Wii ULord of Magna: Maiden Heaven Review (3DS)Fire Emblem Fates Tops Awakening’s Week One Sales in JapanAbout The AuthorAlex IrishEditor-in-Chief (Former)A man with a plan. My favorite video game franchise is Pokemon, but his favorite video game is Resident Evil 4. I can also tell you trivial cartoon factoids.