Masahiro Sakurai Once Again Hints at Retirement from Game Development

Masahiro Sakurai

In the last two years of Super Smash Bros.‘ development on 3DS and Wii U, it’s become clear that director Masahiro Sakurai is being stretched to the limit. From reports that he’d strained his arm to numbness to tales of exhaustion, the man behind Smash Bros. is in need of a break. In the latest Famitsu Weekly, the director used his bi-weekly column to speak in frank terms about possibly leaving game development. As translated by Kotaku:

Q: Hello, Mr. Sakurai. It sounds like development of Smash Bros. was really, really hard. Reading your column sent shivers up my spine. I’ve never seen you so worn out. It made me appreciate the new Smash Bros. more than ever.

A: It was very tough this time around… I doubt I’ll be able to go on making games if it continues like this. But, I consider myself lucky that so many people seem to enjoy [Smash Bros.]

The threat of walking away from major game development is nothing new for Mr. Sakuai. He left Hal Laboratory in 2004 due to the stressful nature of creating Kirby Air Ride, only to collaborate with Q-Games on 2005’s Meteos. With the latest Smash Bros., the two-plus year development cycle has clearly taken its toll on Sakurai. These words are some of the bluntest in his desire to retire. How this would affect future installments of Smash is uncertain, but to be fair, Sakurai also created the Kirby series, and it marches on without his guiding hand just fine.

What are your thoughts on Sakurai’s desire to leave game creation on the scale of Smash Bros.?

Share this post:Share on FacebookTweet about this on TwitterShare on Google+Share on RedditShare on TumblrEmail this to someoneShare on StumbleUponDigg this

About The Author

Editor-in-Chief (Former)

A man with a plan. My favorite video game franchise is Pokemon, but his favorite video game is Resident Evil 4. I can also tell you trivial cartoon factoids.