Kirby’s Dream Land Review (3DS VC)

The Kirby series is one of Nintendo’s most popular franchises. With 20 games in the franchise and over 30 million units sold, the Kirby series has a large reputation in the gaming industry. To commemorate all the series has brought, alongside its upcoming 22nd anniversary, we decided to look at the game that first brought the little pink ball (a little white ball at this time) into the gaming industry, Kirby’s Dream Land.


Considering this game was one of the first few Gameboy games, the developers at HAL Laboratory didn’t focus too much on story.

This is the story as stated by the original game’s manual:

“On a tiny star somewhere far, far away from earth, there is a very special place known as Dream Land. The Dream Landers are very happy people who use their magical sparkling stars to play and work among the heavens. That is until one night when the gluttonous King Dedede and his rotton band of thieves swooped down from neighboring Mt. Dedede for a midnight snack in Dream Land. Not only did they steal all their food, but they stole the the Dream Landers’ treasured Sparkling Stars as well.

Because the Dream Landers didn’t have the Sparkling Stars to gather food anymore, they began to get very hungry. Suddenly a spry little creature named Kirby happened to come along and said “Don’t worry, I’ll get your food and your Sparkling Stars back!”. With these words, Kirby set off on his quest toward the dreaded Mt. Dedede. We wish him luck!”

Not exactly the most in-depth story, but it’s definitely creative, setting the ground for this new established world, Kirby’s role in the game, and the villain’s motives.



The Kirby games are well known for the copy ability, in which Kirby can suck up an enemy and absorb their powers. That concept was developed later on in the series, therefore, Kirby’s Dream Land features only two abilities, the ability to suck up/spit out enemies, and the ability to suck up air and fly. This does make the game extremely easy, however, as enemies pose little-to-no threat as they all can be defeated easily, and overall they don’t need to be dealt with. The player can just fly to the top of the screen and make his/her way from point A to B without going anywhere near enemies.

This aside, the game does feature minimal difficulty, as the only enemies that must be fought are mini-bosses and bosses, one of each in nearly each stage. There are 5 stages in the game, the first four played in the traditional platformer style as Kirby makes his way from one side of a room to another on a horizontal playing field. The final stage consists of the player fighting the four bosses from the previous stages, and fighting the final boss. The bosses feature slight challenge as they attempt to overwhelm the player, though by the time the player makes it to the fourth stage, they do become quicker and simpler to fight.

The game does not have a built in save feature, and if the player would like to take a break or ends up running out of lives, they will have to start from the beginning. I played the 3DS virtual console edition, which features restore points, so if you are looking to play this game in more than one sitting, the virtual console release may be in your best interest.



This game is very creative. Considering the player is a giant fluff ball trying to return Dreamland’s food supply and their Sparkling Stars, this game does a good job at making the vibrance of it believable and not something to scoff at. The enemies and bosses are of of extreme variety, whether it be a giant tree that drops apples at you or a disembodied floating mummy head.

The levels themselves are nothing ordinary, each one more dreamier than the next. They go from a giant forest to a world that sits upon the clouds, something straight out of a story book. Each one fits in with the next flawlessly, giving the player a comfortable amount of change when going from one area to the next.

In the end, this game’s strongest point is creativity, featuring a cast of strange yet charming creatures and locations.

Should You Give it a Go?

If you’re looking for a quick game to play to help your afternoon go by quickly, this is the game for you! It isn’t frustrating, and definitely won’t overwhelm you if you are familiar with other titles in the series. The music is soothing, and graphics won’t give you a headache. This game is truly something that’s worth giving a go, but don’t expect something exciting, as it is the first in the series, and overall a trial run for the games to come.


Kirby's Dream Land Review (3DS VC)
Kirby's Dream Land is a colorful and creative game, though it is easy, with most of the challenge coming from bosses. The story is nothing special and the gameplay is in your typical platformer style. All of this combined, it deserves a solid 7/10
  • Creative
  • Great Music and Art
  • Too Easy
  • Gameplay is Average
7Overall Score
Reader Rating: (7 Votes)
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About The Author

Editor/Game Reviewer

He is a Hylian who has a knack for Nintendo. When he is taking a break from exploring Hyrule he can be found honing his tennis skills, taking part in musical theatre, or surfing the internet.